Mazelessness
A downloadable game for Windows
Mazelessness is a shifting labyrinth game made in a weekend with C#/SFML/Qubicle/Paint.NET for Ludum Dare 35's Shapeshift competition.
Your objective is to escape the maze before your hunger runs out. You can collect steaks to replenish hunger. However, you are normally ‘dashing’ around the maze, and the maze only generates as you move. So, you can dash over an area that later may not be accessible in the same way.
Thus, the shape-shifting labyrinth around you is your enemy especially as you move yourself around it.
You can use QWAS/QEZC or the arrow keys to move. Hold Shift to move one square at a time (but depletes the same amount of hunger).
Note: Dashing will cause you to move in a direction as far as possible; however, if you dash into a location which you know is a canyon (already generated as a gap), you will dash off the edge and perish.
You can hit D to enter Debug mode and see the partial generation as well as the actual pits you've discovered. It can help to understand what's happening.
Link to archive page of original competition page.
Status | Prototype |
Platforms | Windows |
Release date | Apr 18, 2016 |
Author | Mikeware |
Genre | Puzzle |
Made with | SFML |
Tags | Experimental, Isometric, Ludum Dare 35, maze, mind-bending |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Textless |
Links | Ludum Dare |
Download
Click download now to get access to the following files:
Leave a comment
Log in with itch.io to leave a comment.